Hello, my name is Brian.
I'm a designer and computer scientist with a CS degree from Berkeley. I'm passionate about AR/VR, HCI, education, and product design. I currently work as a Creative Technologist at the award winning architecture firm Rockwell Group in NYC.
Augmented Reality Research Project (Under Professor Luisa Caldas) - XR Research Engineer (2019)
PengramAR (mobileAR version): Funded by YCombinator 2019 - lead product designer. (2018)
PengramAR- Winner of US Microsoft Imagine Cup 2018 - XR designer. (2018)
PantheonVR (funded by YCombinator) - cofounder / product designer. (2017)
Undergraduate Research Paper (Under Professor Carlo Sequin) - Geometric modifications on a Möbius Torus to create a walkable structure. Python, hashmaps, 3D geometry.
CS194 final project - Neural style transfer on 360 film. Neural networks, GPU rendering, 360 film
CS184 Final project - OpenCV interaction designs combined with efficient OpenGL meta-ball shader. GLSL, OpenCV, C++
Making Cubist Art in Blender - A piece on generative art using Blender3D.
Super Resolution in architecture - A piece about a promising use of Machine Learning in architecture.
Generative Algorithms and Artists - A piece about balancing procedural behaviour with artistic input.
Realtime Graphics in Architecture - A piece about Unity3D/Unreal Engine applications in architecture.
Contact me @ email@example.com